TIM BLOYCE
GAME DESIGNER
SYSTEMS . MULTIPLAYER . PRODUCTION
As an ex-industry professional and experienced Designer who has been creating games and systems since 2018, I am a passionate and skilled developer who has supported on various projects, collaborated as part of wider teams and implemented my own designed systems into games and prototypes.

REPLICATION
Experienced in Networked Multiplayer systems, employing server/client-side logic

LOCAL CO-OP
Experienced in leveraging local co-operative techniques for games

GAMEPLAY SYSTEMS
Passionate about creating exciting, fun & effective gameplay systems

LEVEL DESIGN
Skilled in creating interesting & interactive levels, keeping players engaged

PRODUCTION
Skilled in leading teams, managing projects and effective time management
DOCUMENTATION
Strong communicative, documentation and feedback skills



